OneInput
Today, LangitWorks is proud to officially announce OneInput — a powerful, modular input system designed for Unity developers who want full control over input handling across keyboard, mouse, gamepad, mobile, VR, and beyond.
OneInput has been built with flexibility, simplicity, and real-world usability in mind. Whether you’re creating an FPS, a mobile adventure, or an AR/VR experience, OneInput gives you a unified architecture to manage all your inputs — cleanly, dynamically, and extensibly.
This announcement also officially seals the name OneInput as the identity of the project, and it marks the beginning of a journey to bring better, developer-friendly input solutions to the Unity community.
More details, previews, and tutorials will be coming soon. Stay tuned!
🕹️ As of April 29, 2025, OneInput™ is officially LangitWorks brainchild. No take-backsies.