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Tag: #GameDevelopment

A conversation about Scriptable Objects and Data Storage

Posted on March 16, 2025March 17, 2025 By LangitWorkers 2 Comments on A conversation about Scriptable Objects and Data Storage
A conversation about Scriptable Objects and Data Storage
Explainer Class

Today, we are going to talk a bit about Scriptable Objects in Unity. This is a very powerful feature of Unity that are overlooked. What is a Scriptable Object? A ScriptableObject is like a shared notebook that multiple people can read from, instead of each person keeping their own copy of the same information. In … Read More “A conversation about Scriptable Objects and Data Storage” »

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